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AI Insights · Timothy · July 2022

Top 5 Digital Pacifier Games on iOS in Norway: Q2 2022

Discover the performance of the top 5 digital pacifier games on iOS in Norway for Q2 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Digital Pacifier Games on iOS in Norway: Q2 2022

During Q2 2022, several digital pacifier games on iOS in Norway demonstrated notable trends in downloads, revenue, and active users. Data for this analysis comes from Sensor Tower, with more detailed insights available on their platform.

Hill Climb Racing by Fingersoft saw a varied performance. Weekly revenue fluctuated, peaking at around $308 in late March and dipping to approximately $115 by late June. Downloads reached a high of 1K in mid-April but generally hovered between 400 and 500. Active users started at 18.8K in late March, slightly declined to 15.8K in late May, and then ended at 16.6K by the end of June.

Talking Tom Gold Run from Outfit7 Limited experienced a significant increase in weekly revenue, peaking at $246 in early June. Downloads varied, with a high of 903 in mid-April and a low of 343 in early May. Active users saw a slight rise, starting at 6.6K in late March and ending at 6.7K by late June.

Color by Number: Coloring Games by Wildlife Studios maintained a steady weekly revenue, averaging around $600. Downloads were relatively stable, ranging from 340 to 604, with a notable increase in the last week of June. Active users remained consistent, fluctuating between 3.1K and 3.6K throughout the quarter.

PAW Patrol Rescue World by Budge Studios showed a peak in weekly revenue of $1.5K in mid-April, followed by fluctuations and ending at $1K in late June. Downloads varied, reaching a high of 529 in mid-April and a low of 291 by late May. Active users had minimal changes, starting at 1.1K and ending at 1.2K.

Bike Race: Free Style Games, also from Wildlife Studios, had a steady weekly revenue, peaking at $999 in late March and maintaining around $600 to $800 for most weeks. Downloads were inconsistent, with a significant increase to 615 in mid-April and 497 by late June. Active users started at 7.3K in late March, dipped to 5.3K in early May, and then rose to 6.1K by the end of June.

These insights highlight the dynamic nature of the digital pacifier games market in Norway. For a more detailed analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022